﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace MapEditor {
    class Tile {
        int x;
        int y;

        public int Col
        {
            get { return x; }
            set { x = value; }
        }

        public int Row
        {
            get { return y; }
            set { y = value; }
        }

        public int Type
        {
            get { return y; }
            set { y = value; }
        }

        public Tile(int x, int y)
        {
            this.x = x;
            this.y = y;
        }
    }
}
